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TAGGING ALL THE THINGS!

TAGGING ALL THE THINGS!

.lib file has a finite size. 65535 entries in-fact. This sounds like a lot, but it quickly gets big when you use the _API tag on a class and not functions the whole class is tagged. And when the limit is reached you get an error: LNK1189 "library limit of 65535 obj exceeded
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Animation Budget Allocator

Animation Budget Allocator

We demonstrate the minimal setup required to use Unreal's Animation Budget Allocator. This plugin allows the equivalent of LODs to be applied to skeletal mesh animations.
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Strings and Other Things

Strings and Other Things

We untangle the Unreal string types, and outline how to choose the one you need!
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