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Mid-Level Programmer

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Job Description

Coconut Lizard and d3t are at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studios are continuing to grow and we are looking for a Mid-Level Programmer to join the expanding Engineering Team. Our studios, part of the Keywords Studios Group, work on multiple exciting projects at any one time offering plenty of variety and involvement.

We have been established over 13 years and our studio projects have included Hogwart’s Legacy, Vampire: The Masquerade - Blood Hunt, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Alan Wake Remastered, Mafia II: Definitive Edition and EA Sports FC24.

Our studios are based near Gateshead (Tyne and Wear) and Daresbury (Cheshire) where we offer an amazingly professional, fun and supportive working environment. We are very passionate about what we do and pride ourselves on our inclusive mentality, mentoring ethos and have been awarded 'Best Places to Work’ multiple times by including 2021, 2022 and 2023. In addition, we won ‘Best Creative Service Provider‘ at Develop 2022 and were nominated in 2023.

The Role - Mid-Level Programmer

A Mid-Level Programmer at d3t and Coconut Lizard work on a variety of programming disciplines under the guidance of our experienced engineering Leads and TDs. They work directly on features, systems and tools and more for our high-profile, global clients on AAA games development teams. At our studios, there is always the opportunity to grow skills and experience and tap into the wealth of knowledge of our entire 100+ strong engineering department.


  • Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms.
  • Writing code to a high and performant standard by following expected coding standards and taking part in code reviews.
  • Collaborating and communicating with mixed discipline internal and global teams to implement, review, and test code and systems.
  • Ownership of work including planning, time estimations and updating tech leads, production and designers on progress.
  • Writing documentation to plan and support your work.
  • Continually updating own knowledge and skill sets.

Skills we think you should have

  • Languages: C++
  • Experience: 2+ years
  • Knowledge: Any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc)
  • Technology: Experience with IDEs and source control
  • Enthusiasm: Will take on any challenge
  • Growth: A desire to learn and improve
  • Teamwork: Enjoy working as part of a team and supporting others
  • Communication: Excellent

Skills we'd like you to have

  • Commercial and/or in house game engines
  • Released games
  • Console development
  • Full development cycle
  • Porting games


Hear from our Programmers, Jason Lee, and Zakary Smith on their experiences by clicking on their names!

Further Information:

We offer a flexible working policy – the role can be hybrid, remote (UK based only) or studio based at either of our studio sites - d3t (Runcorn, Cheshire) or Coconut Lizard (Gateshead, Tyne & Wear).

Initial interviews will be help by video call with additional interviews at the studio, dependent on location.

Don't meet every single requirement? Not a problem - please apply. At d3t and Coconut Lizard we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.

Internal Use -

Role Information: EN

Studio: d3t

Location: Europe, UK, Gateshead

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Hybrid, Remote, In-Office


These are just some of the many benefits offered by our studios:

  • 25 days holiday (+ bank holidays + up to 5 days extra for length of service)
  • Company Pension Scheme
  • Flexible working hours
  • Private Medical Insurance Scheme (including dental) & Eye Care Scheme
  • Anti-crunch ethos - an amazingly professional, fun and supportive working environment!
  • Income Protection
  • Annual Bonus – be rewarded for great teamwork!
  • Free Parking
  • Tech and Bike Scheme
  • Company Share Scheme
  • Game Vouchers
  • Company Socials, Project Launch/Wrap Parties + Annual Events
  • Breakout Areas – filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.