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Senior Programmer

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Job Description

Coconut Lizard and d3t are at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studios are continuing to grow and we are looking for a Senior Programmer to join the expanding Engineering Team. Our studios, part of the Keywords Studios Group, work on multiple exciting projects at any one time offering plenty of variety and involvement.

We have been established over 13 years and our studio projects have included Hogwart’s Legacy, Vampire: The Masquerade - Blood Hunt, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Alan Wake Remastered, Mafia II: Definitive Edition and EA Sports FC24.

Our studios are based near Gateshead (Tyne and Wear) and Daresbury (Cheshire) where we offer an amazingly professional, fun and supportive working environment. We are very passionate about what we do and pride ourselves on our inclusive mentality, mentoring ethos and have been awarded 'Best Places to Work’ multiple times by gamesindustry.biz including 2021, 2022 and 2023. In addition, we won ‘Best Creative Service Provider‘ at Develop 2022 and were nominated in 2023.

The Role - Senior Programmer

Senior Programmer at d3t and Coconut Lizard is a key role in our balanced engineering and mixed discipline teams. Through collaborating with teams internally and with high profile external clients across the world they deliver systems and tech on AAA games. Our seniors are role models on the teams and have the opportunity to develop their skillsets and careers in the areas that interest them.

Responsibilities

  • Being open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms.
  • Writing code to a high and performant standard by following expected coding standards, profiling and optimizing and collaborating with embedded QA.
  • Collaborating with internal and global teams to plan, implement, review, and test code and systems.
  • Gathering requirements from multiple disciplines and writing technical documentations to ensure features and systems are completed to a high standard and on time.
  • Ownership of work and updating tech leads, production and designers on progress.
  • Working in sub teams together with other programmers, other disciplines.
  • Lead small sub or feature teams as the need arises.
  • Taking part in team support and knowledge sharing through code reviews, calls and documentation.
  • Continually updating own knowledge and skill sets.

Skills we think you should have

  • Languages: Multiple including C++ expertise
  • Experience: 6+ years
  • Knowledge: Developed systems in any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc)
  • Technology: Experienced with game engines, IDEs, source control
  • Enthusiasm: Will take on any challenge or responsibility
  • Growth: A desire to learn and improve
  • Role Model: Confident supporting more junior teammates
  • Teamwork: Enjoy working as part of a team and supporting others
  • Communication: Excellent

Skills we'd like you to have

  • Released games
  • Console development
  • Full development cycle
  • Porting games
  • Tools development
  • Build and infrastructure
  • Sub team leadership
  • Profiling

Teammates:

Hear from our Senior Programmer, Kieran Affleck, alongside our Senior Graphics Programmer, Alex Rodgers on their experiences by clicking on their names!

Further Information:

We offer a flexible working policy – the role can be hybrid, remote (UK based only) or studio based at either of our studio sites - d3t (Runcorn, Cheshire) or Coconut Lizard (Gateshead, Tyne & Wear).

Initial interviews will be help by video call with additional interviews at the studio, dependent on location.

Don't meet every single requirement? Not a problem - please apply. At d3t and Coconut Lizard we are dedicated to building a diverse, inclusive and authentic workplace and culture. If this opportunity excites you but your current skills or past experience don't align perfectly with the job description, we encourage you to still apply. You may just be the right candidate for this or other roles within our team.

Internal Use -

Role Information: EN

Studio: d3t

Location: Europe, UK, Gateshead

Area of Work: Game Development

Service: Create

Employment Type: Full Time, Permanent

Working Pattern: Hybrid, Remote, In-Office

Benefits

These are just some of the many benefits offered by our studios:

  • 25 days holiday (+ bank holidays + up to 5 days extra for length of service)
  • Company Pension Scheme
  • Flexible working hours
  • Private Medical Insurance Scheme (including dental) & Eye Care Scheme
  • Anti-crunch ethos - an amazingly professional, fun and supportive working environment!
  • Income Protection
  • Annual Bonus – be rewarded for great teamwork!
  • Free Parking
  • Tech and Bike Scheme
  • Company Share Scheme
  • Game Vouchers
  • Company Socials, Project Launch/Wrap Parties + Annual Events
  • Breakout Areas – filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.